He gives off the feeling that he is a self-insert of the creator - like all the things that he wished to happen to him, he poured into this character that feels so boring and blank, yet somehow everyone piles around him and they can't help it.
He feels like a Mary Sue or a Marty Stue to me. He is always the best, he knows everything, he's the only one who can keep his cool in tough situations, he's the one who beats the unbeatable bosses with some Deus Ex Machina secret technique that he conveniently unlocks right before the fight or discovers he has at just the right moment, he's also the one who gets the girl and a harem and so forth.
He is just the most fake, plastic, phony and forced character I've ever seen in a long time. I can't think of another one like this. Naruto doesn't feel like this, Luffy, Ichigo, Gin, Goku or anyone else doesn't feel like this either. All those Shounen protagonists work hard, fail a lot before they experience bittersweet victory. Kirito wins everything by default, it's not even thrilling or exciting to watch him succeed, I actually was starting and hoping for him to fail and die.. actually if that happened, it would have made the anime so much more interesting.
When I first heard about this anime, it was already released for a few years, the plot seemed really cool - a VRMMORPG (I'm a big MMORPG player so it's a plus for me), players get locked up and if they die in the game, they die in real life too. But then I saw the most boring protagonist ever who has the most boring color scheme - just black. And the other characters were annoying too. When the romance was introduced, I was ready to vomit, when the harem was introduced I was completely disgusted and uninterested.
If the writer/artist created a more realistic and awesome character, it would have been better - a character that:
- is a loner
- a loser
- doesn't have friends
- can't ask for help when he needs it
+ has untapped potential
+ is better than average at games
And decides to go play solo like he always did in real life with other MMORPGs before, but then he gets in a tough situation and almost dies, but is saved by the deuteragonist who is the complete opposite of him:
+ is a people's person
+ rather successful
+ has lots of friends
+ can ask for help when he needs it
- isn't very interested in games, but was talked into playing by friends
- is average at best at games
And then the protagonist swallows his pride and starts realizing that on his own he will not be able to beat the game and escape. He also realizes he has to work on his negative qualities and become more social and less weird. The deuteragonist teaches the protagonist how to let go of his traumatic past and live in the present ... and then both become good friends where one teaches the other things he doesn't know and that's it.
Much better characters and romance is not really required at all, it can be implemented, but it's not necessary, because it would be way too much of a success story and therefore too unrealistic .
When I began to watch SAO, I was expecting a story about overcoming difficulties in a game in a cool way, but everything feels so forced and fake that I didn't like it at all.
Now you can see every subsequent SAO anime or SAO game is the same garbage really - they are milking the same thing over and over again, it got old the very first time, let alone every subsequent time after that. |