Oh Vento Aureo, outside of Phantom Blood, at least MAL, you are by far the least favorite kin of this massive franchise. Again ignoring Phantom Blood, at least at the time of this writing, you are the only part not to be within the top 1000. Do I agree with this and the answer is no but it's not hard to see why this is the case. Vento Auereo was the hardest part of the series to rate so far as well as being the hardest manga I had to rate so far (spoiler alert, that's not saying much at all). The series is comprised of such high highs & low lows that it was very hard to figure out I'd rank it. The only thing I knew was that it was better than Part 1 but not as good as Part 4. But now that I had some time to think about it, let me talk endlessly about as you scroll past this comment.
I said it was a series of high highs & low lows and that's true for every aspect with the exception of the visuals. The character & stand designs are exquisite and very well perhaps the best of the series. There were some disappointing designs, like Silver Chariot Reqiuem could've looked a lot cooler & Diavolo's actual design but as a whole we've got some great designed characters out of this part. The art is mostly consistent & the action travels panel to panel greatly though I definitely had a few parts that I had to look over again to make sure I understood exactly what happened. Of course, they usually explained this afterwards but still. It may be the best in the series when it comes to aesthetic.
In terms of story, it's really good at points. The middle of the story is really good. Still mostly exists to quickly transition from battle to battle but it isn't nearly as bare bones as Startdust Crusaders & the mystery involving Bruno's deadness & even Diavolo to a lesser extent were compelling enough that I wanted to see what happened next. However the beginning & ending I take issue with. The beginning had such a bare bone connection to anything that came before it that it was a bit had to become invested in the story. But once you get past that the story runs into a problem of being too easy for Gio. Gio joins the gang, kills Polpo, who so happened to have a ton of cash that Bruno just so happened to be the only one who know it's location, which leads to them just so happening to be the gang that has to protect & escort the super secret bosses daughter. Giorno's first act in the gang, almost instantly propels him into the best possible situation. & the ending, once Giorno actually has the arrow, was anti-climatic, devoid of any strategy or wit, just a ridiculous powerful power up to save the day (which is somewhat disappointing, since it was shown that there were ways to deal with King Crimson without this). The epilogue fight was a weird decision but okay & the actually conclusion was about as abrupt as Stardust Crusaders. Oh & not to mention, Polnareff just kinda having all the answers and contacting them, was kinda a lame way to set-up for the finale.
Character wise this series is really good, at points. One of the best things about this series is that every member of the main crew (minus like Trish, technically) get at least a half-chapter sized flashback. Even though most of those backstories weren't very good (I really liked Bruno's & Abbacchio's, Narancia's was good too), they still added to the characters & made me connect with the more. The cast is really good, Bruno Buccellati is one of my favorite characters in all of JoJo, Trish's development was pretty good for JoJo's & a definite step in the right direction for this series's portrayal of women. Giorno, is one of the weakest JoJo's so far, I like him better than Jonathan but that's about it. He's a bit bland, definitely more on the dull side when compared to Joseph or Josuke but I don't dislike him. Diavolo himself is a very boring villain especially when contrasted to Kira however, the Doppio side of him was very entertaining so it almost balances out? Oh & Pesci and Prosciutto are two of the best side villains in all of JoJo's. I'm not really a fan of how the returning cast was utilized this time around. Koichi gets to have a few semi-cool moments during his run but man, Polnareff was more or less just used as a plot device. & since he was one of my favorites, it was pretty disappointing though he did have a cool moment or two.
However the biggest issue, character wise, lies with Fugo, who ultimately only existed for one fight (that he didn't even win) & was entirely pointless otherwise. I understand that Araki was originally going to have him be a spy for Diavolo & betray Buccellati's gang, forcing Giorno to have to kill him (I believe). Instead, he is written off and never appears again minus that epilogue fight. I actually liked the scene where he is written off and could've been great to see him have to go after them and end up saving them. Or even just having Diavolo kill him regardless & like using his corpse to send a message to Buccelati's Gang like he did with those assassins. There were so many possibilities for how to incorporate Fugo in the main storyline again after that scene if he didn't want to go for the betrayal ending, so his disappearance from the story really is a low point. For as much focus as this part gave to it's supporting cast, it also happens to have the most shafted character in JoJo history. High highs & low lows.
I haven't even touched on the battles yet, the cornerstone of the series. This part has some of the best fights in all of JoJo's, in fact it has my *favorite* fight in all of JoJo's, The Grateful Dead. I talked a lot about it in a previous thread so I won't repeat myself but something this part's fights do really well is use their environment. No part of JoJo so far has ever incorporated the surroundings of a fight like Vento Aureo does, where it can be damn well vital to the outcome of the fight. Narancia's fight against Little Feet probably best exemplifies this. However, the final fight of the series is a whimper & the Baby Face fight is one of my least favorites since outside of the "hand" trick & the creativity of Baby Face himself, was mostly just Giorno getting a power up & winning easily. Still, the creativity of the powers & the fights is as strong as ever, especially with stands like Sticky Fingers, Spice Girl & Metallica, if not the best.
At the end of the day, I like Vento Aureo better than Stardust Crusaders but not as much as Battle Tendency. 7/10. |